Thursday, 20 April 2017
Working on Updates
Apparently, some content creators believe there product be honorable if they by making slander and lies bring it to the community. So to clear it up Gorean Meter is not quieting, we will keep supporting our community and maintain it. We are working on an update as is but takes a bit longer as a few fixes we want to bring needed some skilled blender editing. As well as a few code fixes. We hope to bring it out this month but if we cant manage that due real life it will be in may.
Alika and Jara
Friday, 3 September 2016
Our ISP had an issue here in Holland today, it caused the server to start and upgrade, installing a new version of PHP and MySQL, the new Database server did not agree on the combat log file, it was to big and eventually ended in the totall loss of the combat logs. The Personal stats and Region stats where not lost, only the information the sever uses to generate the top x stats, these stats are based on 14 days, so the server will fix it self in the comming 14 days.
Wednesday, 24 August 2016
Small Website Update
We have organized the regions into three categories to try to put similarly-themed places together. While the organization may be seen as abitrary, the purpose is to allow both new people joining SL and Gor, as well as current players, to more easily find the type of fighting and role-playing that suits their interests. The intent was also to reflect the activity of the regions and how much fighting goes on in them. Why were SEG, GE, and BtB chosen? Well, BtB and GE have for a long time been used describe groups and regions. As for SEG, it was chosen mostly to reflect the large activity in them that is focused on fighting and in the type of rules they have agreed-to for raids and roleplaying. We think that three groups will allow for the high combat oriented regions their own statistics and to more easily compare their statistics in inter-region combat, and to give them a new type of top ten list to reach.
Saterday, 11 April 2015
Oops, a bug in GM 4.5!
Releasing 4.51, as there a bug in 4.5 that floods you with shield info due to a small code mistake. This should be the finalized release for today!
Known Bug!: People of who the names start with a number ( 1, 2 ) canot be bandaged and can even result in a weird visual status, like 0 health. Knowsn and will be fixed in next release!
Known Bug!: Binds still allow looting, even though there is noting to loot; We will address this when we re make the binds
Saterday, 11 April 2015
GM 4.5 Released!
The Update is here and out! The list ...
[DEL] Coin System, removed completely
[DEL] Inventory System, removed completely
[DEL] Poison Damage, removed completely (since there is no logical way for it to exist without crafting to ensure poison strikes are very rare happenings)
[ADD] Bandage System, Can be disabled on sim (RP Items can effect meter to 0 disables it, for older Region Servers)
Bandages are Unlimited now. Can not be used in OOC and or Arena mode. And have a slight cool down.
[ADD] Command to activate or de-active your personal GM stats on the GM website.
The command is secured with a key code to ensure no one but your self can make your personal stats visible and public
[FIX] Some speed fixes in the HUD so should be even more smooth now
[FIX] HUD channels does not go on/off on re-wear, So HUD remembers now
[UPD] The msg [Bandaging] will appear when it is set on in the region you arrived in, in your local chat
[UPD] Entering and Exiting Arena mode is now announced on MOD channel